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Volume 12 (2019)
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Psychology, Video Games
Perceived Values Patterns for the Players of the Different Digital Games Platforms

S. M. Seyed Hosseini; P. Nejadi; H. Nasiri

Volume 12, Issue 1 , April 2019, , Pages 1-25

https://doi.org/10.22035/jicr.2019.377

Abstract
  In addition to this fact that digital games are recognized as a growing industry at a rapid pace, they can be considered sophisticated and state-of-the-art media in nowadays' world. A medium that maximizes its interaction with the audiences and therefore has a considerable effectiveness. A medium at ...  Read More